Category:Namco: Difference between revisions

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The company first got into the console market when it licensed some of its arcade games to the [[Atari]], and they programmed several conversions for the [[MSX]] line of computers. It was one of the first 3rd party companies to develop games for the [[NES]].  
The company first got into the console market when it licensed some of its arcade games to the [[Atari]], and they programmed several conversions for the [[MSX]] line of computers. It was one of the first 3rd party companies to develop games for the [[NES]].  


Many of Namco's biggest franchises where developed during the mid-90s. In 1993 the driving simulation game [[Ridge Racer]] was released into arcades and later on the [[PlayStation]]. And [[Tekken]] was released in 1994.
Many of Namco's biggest franchises were developed during the mid-90s. In 1993 the driving simulation game [[Ridge Racer]] was released into arcades and later on the [[PlayStation]]. [[Tekken]] was released in 1994.


In the new millennium Namco started developing for the new era of consoles, the Nintendo [[GameCube]], Sony [[PlayStation 2]], Sega [[Dreamcast]], Microsoft [[Xbox]] and the Nintendo [[Game Boy Advance]]. In 1999 Namco released [[Soul Calibur]] onto the Dreamcast as a spin-off to the [[Soul Edge]] series. The franchise would soon to become major in its second installment and, with Tekken as well, it cemented Namco's dominance in the fighting game genre. The company helped all consoles, contributing many exclusives to each console. Although less so for the Xbox because of it being American, and it was Microsoft's first stab in the video gaming market.
In the new millennium Namco started developing for the new era of consoles, the Nintendo [[GameCube]], Sony [[PlayStation 2]], Sega [[Dreamcast]], Microsoft [[Xbox]] and the Nintendo [[Game Boy Advance]]. In 1999, Namco released [[Soul Calibur]] onto the Dreamcast as a spin-off to the [[Soul Edge]] series. The franchise would soon to become major in its second installment and, with Tekken as well, it cemented Namco's dominance in the fighting game genre. The company helped all consoles, contributing many exclusives to each console. Although less so for the Xbox because of it being American, and it was Microsoft's first stab in the video gaming market.


The PlayStation got many games from the [[Tales]] and [[Xenosaga]] series. The [[GameCube]] got  the new RPG series [[Baten Kaitos]] and the hugely successful [[Tales of Symphonia]]. Namco also helped Nintendo develop the [[Donkey Konga]] series and [[Star Fox Assault]]. A new franchise was also developed for the Game Boy Advance called [[Klonoa]]. And the company started developing for the Xbox with [[Pac-Man World]].
The PlayStation got many games from the [[Tales]] and [[Xenosaga]] series. The [[GameCube]] got  the new RPG series [[Baten Kaitos]] and the hugely successful [[Tales of Symphonia]]. Namco also helped Nintendo develop the [[Donkey Konga]] series and [[Star Fox Assault]]. A new franchise was also developed for the Game Boy Advance called [[Klonoa]]. Also the company started developing for the Xbox with [[Pac-Man World]].


==Bandai==
==Bandai==